As an artist, and more importantly as a comic artist, I spend a lot of time thinking about clothing I wouldn't be caught dead in, like a three-piece tux. (Welllll.... maybe I wouldn't mind being found dead in a three piece tux, if I had to be found dead at all. It would be aptly bizarre when compared to me alive. I would also like to be found with clean hair, but that's just me.)
Costume design is one of the more important aspects of character design, especially if you're like me and can't see farther than a foot from your own face (this is how I used to recognize my friends and classmates with similar body types before I got glasses: I memorized their clothing preferences and haircuts. XD) It's even more important when you don't like dressing all your characters in the same outfits all the time, like they're the Simpsons, or even in all the same colors all the time, like they're the Power Rangers.
Of course, there IS an appeal to designing uniforms and then just stuffing your characters into them, but even uniforms have ways of showing off individuality, and you still have to have some idea of what looks good on the human body.
Hint: This isn't it.
I'll just take a quick moment to point out what's wrong with that outfit, in case you haven't heard me complaining about it before: There is only one body type that it looks good on at all, and that body type is broad-shouldered, huge chested, and tiny-hipped. There at least needs to be enough allowed variety so that chicks with big sexy hips can sit down comfortably, but you know, funny enough, there's NOT and the only other option is hot-pants, which is technically a variation on the boy's uniform. SMALL chested girls look even smaller with that weird chest design, and even medium-- I'm sorry-- AVERAGE, as in MOST WOMEN HOVER AROUND THERE-- sized chests look almost nonexistant. If I have to wear a uniform, I'd much rather have something with less junk all over the very front of the coat.
Anyway. (Yes, they changed the uniforms in the next time-setting the school appeared in. They were rather better. >_<) Another thing that many people who feature uniforms in their comics (read: a ginormous number of webcomickers who started off reading manga, and many, many manga-ka) tend to forget is that girls play more with their clothes than men do. (Most of the people who forget this, of course, are probably men.) You'll very often see comics in which the male uniforms are being worn five or six different ways, while the female uniforms are all being worn in one of two ways: the summer outfit, and the winter outfit.
This doesn't happen. Girls, especially American girls, like to accessorize, regardless of whether or not they're allowed to. They'll wear multicolored socks (and damn what the principal just said!), bracelets of all kinds (as long as they're unobtrusive), even anklets. And while the Japanese tend to have higher discipline in their schools, they can't control everything their students wear, much as they might like to. (A particularly mischievous young woman might even go the strawberry panties route.) If the uniform includes a jacket and a bow tie, you can BET some miss or another is going to run around with her ribbon hanging loose about her neck, her jacket flapping happily in the wind.
A friend of mine who changed from public to private school once showed up at our bus stop wearing a prim dark blazer and a dark blue, pleated skirt, black pennyloafers and white socks scattered with bright green frogs. It was glorious. Point is, if your male characters mess with their uniforms, realistically your female characters will do it more.
My own forays into designing school uniforms have been fairly sparse: I grew up without uniforms, and few of the stories I want to tell require them. Military uniforms, however, are another matter.
Of course there is the practical military uniform. You can look at what the USA military has done for pretty much all of it, if you're going for modern realism: They're the most modern military in the world and they know what they're doing. But there's also the dress uniform, and these are very different. They're mostly nicer versions of what used to be used in the field, and they should tell the viewer several things depending on the kind of military you're designing for.
Generally, a dress uniform should indicate alliegance, rank, and possibly what section of the military a person is in. I designed a set of these for Alien Revenant, keeping in mind that their ranks include general forces, Morrigans (genetically altered soldiers), and special project soldiers (that is, they don't fit elsewhere), and that there was an entire section of the military within AR that was made up of underage students. (Yikes.)
I decided pretty quickly that whether someone was a general soldier, special force or Morrigan would be indicated by some color difference. Since the AR military is descended loosely from the United States military, I already knew I wanted the dominating color to be army green. I liked the open-coated look of the uniforms worn by the Science Patrol of the original Ultraman, so I imitated that with a wide band down the center of the jacket. It was fairly natural when I came to the conclusion that the color of this band would reveal the nature of the soldier: black for a Morrigan, white for general forces, steel gray for special.





The quickest way to design all the uniforms for all the ranks is to design the basic uniform and add decorations for each level upwards. You can look up the varying ranks in a number of militaries by going to Wikipediea or to your local library; that's not what this essay is for. XD
When designing clothing for someone who's NOT going to be wearing a uniform their entire waking hours (and some people do; it has to do with the special quirks of their own jumbled personalities) one may be tempted to design every single piece of clothing in a character's wardrobe. This, while certainly an interesting exersize if you're making an RPG character, is foolish when creating a large ensemble of characters, as it takes too long. As I noted before, you can go the route of dressing all the characters in the same clothes all the time, but I don't like doing this because I have a very good imagination for smells.
What I do is define character aethstetics. This shows up a LOT in The Law of Purple. Yes, you can say "He likes jeans and T-shirts" and then just draw your character in a pair of jeans and T-shirts all the time. But are the jeans loose or tight? So loose they fall down? Bellbottoms? Does he prefer plain T-shirts or shirts with clever sayings? Maybe he likes band shirts. (My brother Invid, as an example, is one of those people who always wears mostly-fitting blue jeans and perfectly plain T-shirts that are tucked in, preferably with sleeves that land approximately half-way down his bicep. I can barely stand it sometimes, because this is what he'll wear to work, to work in the yard, to school, shopping, and at church. Of course we have a wonderfully informal church, but still.)
These are the questions to ask yourself about a character's clothing:
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